Godot

  • 3rd January 2025

Exploring Chickensoft #2: LogicBlocks

Implementing app logic using state machines.

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  • 27th December 2024

Exploring Chickensoft #1: GodotEnv and GodotGame

Getting started with the Chickensoft game template.

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  • 21st October 2023

Godot Recipe: Finite State Machine #2

Solving circular dependencies and promoting loose coupling

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  • 19th October 2023

Godot Recipe: Finite State Machine #1

A walkthrough for implementing a basic FSM module in Godot C#

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  • 29th September 2024

Introducing godam

Thoughts and reflections after releasing the first version of godam.

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  • 1st April 2024

Vardag Dev Log #1: Lo-Fi Everyday Horror

A fuzzy introduction to the Vardag series.

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Here's your water, sir

A pixel-art horror microgame created in Godot for the Pixel Game Jam 2024.

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